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Deathly Roar

Spell

Deathly Roar

Shadow

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5 secSelf Only

Inflicts 33.0139 Shadow damage to all players and an additional 15 Shadow damage every 2 sec for 20 sec.

Deathly Roar

Tooltip

Inflicts 33.0139 Shadow damage to all players and an additional 15 Shadow damage every 2 sec for 20 sec.

How it works

Its aura procs every time its trigger condition is met.

Deathly Roar is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 33.0139. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. Its area radius is 300 yards. It ticks every 2 sec, 10 times over the full 20 sec (150 base in total).

What it does

Deathly Roar is a Shadow spell with a 5 sec cast, no range (it targets the caster) and effects that last 20 sec. When cast it deals Shadow damage (base value 33.0139) in a 300 yard radius and applies an aura in a 300 yard radius every 2 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time5 sec
Duration20 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 33.0139
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 15
Radius: 300 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Deathly Roar appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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