Spell
Deepening Madness
Shadow
Increases and damage by 5%.
Tooltip
Increases and damage by 5%. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 5.
What it does
Deepening Madness is a Shadow spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 9 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 9 |
| Effect #1 | Apply Aura (6) Aura type id 276 Value: 5 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deepening Madness appears in: 1 boss encounter and 2 spells that cast it.
Boss encounters
- Carapace of N'Zoth in Ny'alotha, the Waking City
Journal section: Stage One: Exterior Carapace > Gaze of Madness > Breed Madness
Encounter creatures: Fury of N'Zoth, Growth-Covered Tentacle, Synthesis Growth, Horrific HemorrhageRaid boss ability
Spells that cast it
- Breed MadnessTriggers this spell
- Maddening EruptionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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