Tooltip
The target becomes delirious, disorienting them for 8 sec.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic.
What it does
Delirious is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura with the disoriented mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Delirious appears in: 1 boss encounter.
Boss encounters
- Abyssal Commander Sivara in The Eternal Palace
Journal section: Chimeric Marks > Toxic Brand > Venomous Blood
Encounter creatures: Abyssal Commander SivaraRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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