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Abyssal Commander Sivara

Abyssal Commander Sivara - The Eternal Palace

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Found In

EncounterAbyssal Commander Sivara
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Abyssal Commander Sivara encounter in The Eternal Palace.

A master of both martial and magical arts, Abyssal Commander Sivara has ruthlessly led Azshara's vanguard to countless victories.

Encounter Facts

In the game's encounter order for The Eternal Palace, Abyssal Commander Sivara comes 1st of 8, before Radiance of Azshara.

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionBattle for Azeroth
Encounter order1 of 8
Encounter ID2298
Adventure Guide pin50.0, 48.4 on the instance map
  1. Abyssal Commander Sivara
  2. Radiance of Azshara
  3. Blackwater Behemoth
  4. Lady Ashvane
  5. Orgozoa
  6. Silivaz the Zealous
  7. Za'qul
  8. Queen Azshara

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Sivara begins her assault by marking all players with Frost Mark or Toxic Brand. These volatile compounds will cause an Unstable Mixture if a player is ever afflicted with both marks.

Tanks
Healers
  • Position away from players of an opposing mark and avoid attacks of the opposing element.
  • Chimeric Marks inflicts periodic damage to the entire raid.
  • Unstable Mixture causes high raid wide damage.
Damage Dealers
  • Position away from players of an opposing mark and avoid attacks of the opposing element.
  • Intercept Frostshock Bolts that are the same element as your mark.
  • Overflow damage is evenly divided amongst all players it hits.

Chimeric Marks

Coming into contact with a player of an opposite mark or taking damage of the opposite element afflicts players with Unstable Mixture. On Mythic Difficulty, Abyssal Commander Sivara continues casting Chimeric Marks, stacking Frost Mark and Toxic Brand.

Overwhelming Barrage

Abyssal Commander Sivara casts Overwhelming Barrage when she reaches 100 Energy.

Inversion

On Heroic difficulty and above, Inversion also inverts all pools of Frozen Ground and Septic Ground.

Ability Spells

Every ability the Adventure Guide lists for Abyssal Commander Sivara, with its spell's school, cast time and duration and the description the game gives it.

Chimeric Marks

Physical · 0.8 sec cast

Frost Mark

Frost · Instant

Marks the player with a frigid brand, inflicting Frost damage every 1 sec and reducing movement speed by 0.5%. This effect stacks.

Frozen Blood

Physical · Instant

Frozen

Frost · Instant · Lasts 8 sec

The target's body turns to ice, freezing them for 8 sec.

Toxic Brand

Nature · Instant

Marks the player with a poisonous brand, inflicting Nature damage every 3 sec and reducing healing received by 5%. This effect stacks.

Venomous Blood

Physical · Instant

Delirious

Nature · Instant · Lasts 8 sec

The target becomes delirious, disorienting them for 8 sec.

Unstable Mixture

Nature · Instant · Lasts 3 sec

A mix of poisons catalyzes in the player, causing them to explode, inflicting Nature damage to all allies every 1 sec for 3 sec.

Crushing Reverberation

Physical · 2 sec cast

Frostvenom Tipped

Physical · Instant

Rimefrost

Frost · Instant · Lasts 10 sec

This effect stacks.

Frozen Ground

Frost · Instant · Lasts 20 min

Septic Taint

Nature · Instant · Lasts 10 sec

This effect stacks.

Septic Ground

Nature · Instant · Lasts 20 min

Overwhelming Barrage

Physical · Instant

Overflow

Physical · 1.5 sec cast

Overflowing Chill

Physical · Instant · Lasts 7 sec

Overflowing Venom

Physical · Instant · Lasts 7 sec

Frostshock Bolts

Physical · Instant

Fires both frost and toxic crossbow bolts at random players.

Frost Bolt

Frost · Instant · Lasts 30 sec

The target is also pinned.

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Drops

Loot the dungeon journal lists for this encounter in The Eternal Palace.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Abyssal Commander Sivara encounter lists 18 items in the dungeon journal, item level 72. Equip slots covered: Shoulder, One-Hand, Hands, Head, Chest, Wrist, Feet, Legs, Ranged, Two-Hand, Trinket, Held In Off-hand and Waist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Abyssal Commander's Mantle Shoulder (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 55g 59s for it.
  • Claw of the Myrmidon One-Hand (Fist Weapon), item level 72, requires level 50. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Versatility. A vendor pays 111g 22s for it.
  • Gauntlets of Overflowing Chill Hands (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 38g 73s for it.
  • Helm of the Inexorable Tide Head (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 56g 86s for it.
  • Naga Centaur's Shellplate Chest (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 74g 83s for it.
  • Palace Sentinel Vambraces Wrist (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 38g 87s for it.
  • Royal Scaleguard's Battleaxe One-Hand (One-Handed Axe), item level 72, requires level 50. Bind on Pickup. Stats: Strength, Stamina, Mastery and Versatility. A vendor pays 103g 30s for it.
  • Sabatons of the Stalwart Feet (Plate), item level 72, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 58g 48s for it.
  • Scepter of the Azsh'ari One-Hand (One-Handed Mace), item level 72, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 104g 8s for it.
  • Seawrath Legwraps Legs (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 78g 40s for it.
  • Shiver Venom Crossbow Ranged (Crossbow), item level 72, requires level 50. Bind on Pickup. Stats: Agility, Stamina and Critical Strike. A vendor pays 139g 70s for it. Equip: Venomous Bolt.
  • Shiver Venom Lance Two-Hand (Polearm), item level 72, requires level 50. Bind on Pickup. Stats: Agility, Stamina and Critical Strike. A vendor pays 136g 18s for it. Equip: Shivering Lance.
  • Shiver Venom Relic Trinket, item level 72, requires level 50. Bind on Pickup. Stats: Intellect. A vendor pays 65s 40c for it. Use: Venomous Shivers. Equip: Shiver Venom.
  • Siren Mystic's Vestments Chest (Cloth), item level 72, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 74g 84s for it.
  • Sivara's Slitherblade One-Hand (Dagger), item level 72, requires level 50. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 110g 5s for it.
  • Tidebinder's Driftglobe Held In Off-hand, item level 72, requires level 50. Bind on Pickup. Stats: Stamina, Critical Strike, Mastery and Intellect. A vendor pays 65g 55s for it.
  • Tideblood Bracers Wrist (Leather), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 36g 49s for it.
  • Wavespine Clutch Waist (Mail), item level 72, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 38g 45s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related

Achievements for Defeating It

3 achievements list a victory over Abyssal Commander Sivara among their criteria.