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Demolish

Spell

Demolish

Nature

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1.2 secThree Hundred Yards

Stix smashes his current target with a charged attack, inflicting 80 Nature damage and 80 Physical damage.

Demolish

Tooltip

Stix smashes his current target with a charged attack, inflicting 80 Nature damage and 80 Physical damage. In addition, all damage the target takes is increased by 100% for 50 sec.

How it works

Its aura procs every time its trigger condition is met.

Demolish is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 80.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Demolish.

What it does

Demolish is a Nature spell with a 1.2 sec cast, a range of 300 yards and effects that last 50 sec. When cast it deals Nature damage (base value 80) and applies an aura. It also casts Demolish (record #464113). It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast time1.2 sec
Duration50 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 80
Effect #2Apply Aura (6)
Aura type id 87
Value: 100
Misc value: 127
Effect #3Trigger Spell (64)
Trigger spell: Demolish

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Demolish appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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