Tooltip
The Vigilant Guardian fires a beam of immense power that sweeps the battlefield and triggers several explosions, each inflicting 70 Cosmic damage to all players caught within the blast.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 70.
What it does
Deresolution is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 70).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 70 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deresolution appears in: 1 boss encounter.
Boss encounters
- Vigilant Guardian in Sepulcher of the First Ones
Journal section: Stage One: Systems Online!
Encounter creatures: Vigilant Guardian, Pre-Fabricated Sentry, Volatile Materium, Point Defense DroneRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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