Tooltip
Explodes, inflicting 54.5166 Fire damage and increasing all damage taken by 5%.
How it works
Its aura procs every time its trigger condition is met.
Detonate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 54.5166. Its area radius is 7 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5. Its area radius is 7 yards.
What it does
Detonate is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it deals Fire damage (base value 54.5166) in a 7 yard radius and applies an aura in a 7 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 54.5166 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 127 Radius: 7 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.