Tooltip
Consume your fiery essence and explode, dealing Fire damage to all nearby enemies.
How it works
Detonate is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 6 yards.
- Effect 2 is Instakill (effect type 1).
What it does
Detonate is a Fire spell with a 3 sec cast and a range of 30 yards. When cast it deals a percentage of weapon damage (base value 300) in a 6 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 300 Radius: 6 yards |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.