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Detonate

Spell

Detonate

Fire

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1 secOne Yard

Inflicts 63.4046 Fire damage to nearby units, knocking them back and killing the caster.

Detonate

Tooltip

Inflicts 63.4046 Fire damage to nearby units, knocking them back and killing the caster.

How it works

Detonate is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 63.4046. Its area radius is 5 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 5 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 56.

What it does

Detonate is a Fire spell with a 1 sec cast, a range of 1 yards and an effect that lasts until cancelled. When cast it deals Fire damage (base value 63.4046) in a 5 yard radius, has a Knock Back effect in a 5 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range1 yards (One Yard)
Cast time1 sec
DurationInfinite
Effect #1School Damage (2)
Value: 63.4046
Radius: 5 yards
Effect #2Knock Back (98)
Value: 100
Radius: 5 yards
Effect #3Apply Aura (6)
Aura type id 56
Misc value: 15214, 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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