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Dismember

Spell

Dismember

Physical

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Instant castCombat Range

Increases the damage of your next melee swing by 100 and causes the target to bleed

Dismember

Tooltip

Increases the damage of your next melee swing by 100 and causes the target to bleed

How it works

Its aura procs every time its trigger condition is met.

Dismember is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20.924 per tick. It scales with 1 times spell power. It ticks every 2 sec, 5 times over the full 10 sec (104.62 base in total).

What it does

Dismember is a Physical spell with an instant cast, a range of 5 yards and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura every 2 sec. It stacks up to 20 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
GCD categoryCategory id 133
Duration10 sec
Proc chanceAlways
Max stacks20
Effect #1Weapon % Damage (31)
Value: 100
Effect #2Apply Aura (6)
Aura type id 3
Value: 20.924
Spell power coefficient: 1
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

WoW Forever

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70532, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Effect rows sighted2 effect rows in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Comments

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