Tooltip
An instant weapon attack that causes Holy damage to nearby enemies and heals the caster for 2% health.
How it works
Divine Storm is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 8 yards.
- Effect 2 is effect type 136, which the datamine does not name. Its base value is 2. Its area radius is 8 yards.
What it does
Divine Storm is a Holy spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 100) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 100 Radius: 8 yards |
| Effect #2 | Effect 136 Value: 2 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.