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Divine Storm

Spell

Divine Storm

Physical

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Instant cast10 sec cooldownSelf Only

An instant weapon attack that causes 110% of weapon damage to up to 1 enemies within 8 yards.

Divine Storm

Tooltip

An instant weapon attack that causes 110% of weapon damage to up to 1 enemies within 8 yards.

How it works

Casting it triggers a 2 sec global cooldown. Its dispel type is client id 11.

Divine Storm is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 110.
  2. Effect 2 is Dummy (effect type 3). Its base value is 25.
  3. Effect 3 is Weapon % Damage (effect type 31). Its base value is 110. Its area radius is 8 yards.

What it does

Divine Storm is a Physical spell with an instant cast, no range (it targets the caster) and a 10 sec cooldown. When cast it deals a percentage of weapon damage (base value 110) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown10 sec
Global cooldown2 sec
GCD categoryCategory id 133
Dispel typeDispel type id 11
Effect #1Dummy (3)
Value: 110
Effect #2Dummy (3)
Value: 25
Effect #3Weapon % Damage (31)
Value: 110
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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