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Divine Storm

Spell

Divine Storm

PhysicalHoly

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Instant castCombat Range

Inflicts 50% weapon damage to all enemies of the caster.

Divine Storm

Tooltip

Inflicts 50% weapon damage to all enemies of the caster.
Heals all allies for 25.54.

How it works

Divine Storm is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 50. Its area radius is 5 yards.
  2. Effect 2 is Heal (effect type 10). Its base value is 25.54. Its area radius is 8 yards.

What it does

Divine Storm is a Physical and Holy spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 50) in a 5 yard radius and heals (base value 25.54) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Holy
Range5 yards (Combat Range)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 50
Radius: 5 yards
Effect #2Heal (10)
Value: 25.54
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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