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Divine Toll

Spell

Divine Toll

Physical

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5 secSelf Only

Bellamy unleashes a volley of holy shields every 2 sec for 18 sec.

Divine Toll

Tooltip

Bellamy unleashes a volley of holy shields every 2 sec for 18 sec. Shields that hit players inflict 35 Holy damage and silence them for 3 sec.

How it works

Divine Toll is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 9 times over the full 18 sec. It triggers Divine Toll.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Forbearance.

What it does

Divine Toll is a spell with a 5 sec cast, no range (it targets the caster) and effects that last 18 sec. When cast it applies an aura every 2 sec. It also casts Divine Toll (record #1248659) and Forbearance.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time5 sec
Duration18 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Divine Toll
Effect #2Trigger Spell (64)
Trigger spell: Forbearance

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Divine Toll appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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