Tooltip
Divine Toll's Judgment deals 50% increased damage.
Generates 1 Holy Power per target hit.
How it works
Casting it triggers a 1.5 sec global cooldown.
Divine Toll is built from 6 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 5.
- Effect 2 is Dummy (effect type 3). Its area radius is 30 yards.
- Effect 3 is Dummy (effect type 3). Its area radius is 30 yards.
- Effect 4 is Energize (effect type 30).
- Effect 5 is Dummy (effect type 3). Its base value is 1.
- Effect 6 is Dummy (effect type 3). Its base value is 50.
What it does
Divine Toll is a Holy spell with an instant cast, a range of 30 yards and a 1 min cooldown. When cast it restores a resource.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 5 |
| Effect #2 | Dummy (3) Radius: 30 yards |
| Effect #3 | Dummy (3) Radius: 30 yards |
| Effect #4 | Energize (30) Misc value: 9 |
| Effect #5 | Dummy (3) Value: 1 |
| Effect #6 | Dummy (3) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Divine Toll appears in: 3 talents and 2 spells that cast it.
Talents
- Divine Toll for Paladin (Holy, Protection, Retribution)Talent
- Divine Toll for Paladin (Holy, Protection, Retribution) (definition #140320)Talent
- Divine Toll for Paladin (Holy, Protection, Retribution) (definition #141269)Talent
Spells that cast it
- Quickened InvocationTriggers this spell
- Holy PaladinTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 100 to 50 (patch 12.1.0)
Comments
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