Tooltip
Archimonde summons a Doomfire Spirit that persists until it is killed. While alive, the spirit will create a line of Doomfire that will pursue a player for 10 sec. before choosing a new target.
Doomfire inflicts 4.89697 Fire damage every second for 8 sec. to players that come into contact with it. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Doomfire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.897 per tick. It ticks every 1 sec, 8 times over the full 8 sec (39.18 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Doomfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 4.897 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Doomfire appears in: 1 spell that casts it.
Spells that cast it
- DoomfireTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Doomfire at Wowhead (opens Wowhead in a new tab)