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Draw Power

Spell

Draw Power

Holy

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Instant castSelf Only

Odyn activates the runes around his chamber and begins generating energy.

Draw Power

Tooltip

Odyn activates the runes around his chamber and begins generating energy. After 30 sec, Odyn reaches 100 energy and casts Unerring Blast.

How it works

Casting it triggers a 35 sec global cooldown.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 30 times over the full 30 sec.

What it does

Draw Power is a Holy spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Global cooldown35 sec
GCD categoryCategory id 1159
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Draw Power appears in: 1 boss encounter.

Boss encounters

  • Odyn in Trial of Valor
    Journal section: Stage One: Might of the Valarjar > Odyn; Stage Two: The Prime Designate > Odyn
    Encounter creatures: OdynRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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