Boss
Odyn
Odyn - Trial of Valor
Odyn is a boss encounter in Trial of Valor.
Found In
Encounter Facts
In the game's encounter order for Trial of Valor, Odyn comes 1st of 3, before Guarm.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Stormheim
Trial of Valor entranceThe Trial of Valor entrance is in Stormheim, at 71.1, 72.9 on the Stormheim map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Odyn challenges players to prove their worth before delving into Helheim to face Helya. Players begin the encounter facing Hymdall and Hyrja. After bringing both Hymdall and Hyrja to 25% health before they can cast [Revivify], Odyn leaps into battle. At 55% health remaining, Odyn shows his true power and begins to fill the room with [Cleansing Flame]. When Odyn reaches 10% health, he is satisfied with your martial prowess, and allows you to become his champions in the fight against Helya.
Damage Dealers
- While Hyrja is active, help soak the damage of Shield of Light.
- While Hymdall is active, avoid standing near other players as he casts Horn of Valor.
- When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast.
- Move away from other players when afflicted by Storm of Justice.
Healers
- While Hyrja is active, help soak the damage of Shield of Light.
- While Hymdall is active, avoid standing near other players as Horn of Valor hits nearby allies.
- When Odyn casts Draw Power, quickly move the Valajrar Runebearers to their matching rune and slay them on it to disable the rune, lowering the damage of Unerring Blast.
- Move away from other players when afflicted by Storm of Justice.
Tanks
- While Hymdall and Hyrja are active, position them carefully to avoid Valarjar's Bond.
- Odyn's Test will stack until Odyn melee attacks a different target.
- Move as far away from Odyn as possible while afflicted with Stormforged Spear.
Stage One: Might of the Valarjar
Hymdall
Dancing Blade
Spell details
Horn of Valor
Spell details
Valarjar's Bond
Spell details
Revivify
Spell detailsHyrja
Expel Light
Spell details
Shield of Light
Spell details
Valarjar's Bond
Spell details
Revivify
Spell detailsOdyn
Draw Power
Spell detailsStage Two: The Prime Designate
Test of the Ages
Periodically, Hymdall and Hyrja leap into the arena, engaging the players in battle. Bringing them to 85% health causes them to exit the arena until called upon again.
Valarjar's Bond
Spell detailsOdyn
Odyn's Test
Spell details
Spear of Light
Spell details
Shatter Spears
Spell details
Draw Power
Spell detailsStage Three: The Final Test
Odyn
Stormforged Spear
Spell details
Runic Brand
Spell details
Storm of Justice
Spell details
Arcing Storm
Spell details
Cleansing Flame
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Odyn, with its spell's school, cast time and duration and the description the game gives it.
Dancing Blade
Physical · 1.7 sec cast
Hymdall throws an enchanted blade towards a random player, inflicting Physical damage upon landing. The blade then begins to whirl, inflicting Physical damage every 1 sec to all nearby enemies.
Horn of Valor
Physical · 4 sec cast
Inflicts Physical damage to all enemies and causes all players to resonate inflicting Physical damage to allies.
Valarjar's Bond
Physical · Instant
While Hymdall and Hyrja are within 35 yards of each other their damage taken is reduced by 99%.
Revivify
Holy · 10 sec cast
Upon reaching 25% health, the caster becomes immune to all damage and begins casting Revivify, healing 100% of the caster's maximum life. The cast is interrupted if both Hyrja and Hymdall are defeated.
Expel Light
Holy · Instant
Hyrja enchants a player to radiate a burst of light after 3 sec, inflicting Holy damage to all players.
Shield of Light
Holy · 4 sec cast
Hyrja charges her shield with light, launching a burst of energy towards a random player, inflicting Holy damage split between all enemies in a line.
Draw Power
Holy · Instant · Lasts 30 sec
Odyn activates the runes around his chamber and begins generating energy. After 30 sec, Odyn reaches 100 energy and casts Unerring Blast.
Unerring Blast
Holy · 3 sec cast
Inflicts Holy damage to all players. Each active rune increases the damage of Unerring Blast.
Runic Shield
Holy · Instant
All damage taken is reduced by 99%. Moving a marked Valarjar Runebearer into a matching rune cancels this effect.
Protected
Holy · Instant
A player standing within an empowered rune with a matching symbol becomes protected, reducing their damage taken from Unerring Blast by 90%.
Spear of Light
Holy · Instant · Lasts 1 min
Odyn creates a Spear of Light at the location of several players, inflicting Holy damage to players within 8 yards of the impact and immediately Shatters. In addition, when each spear is summoned it expels Glowing Fragments.
Glowing Fragment
Holy · Instant · Lasts 3 sec
Touching a fragment causes it to erupt, stunning the target for 3 sec and inflicting Holy damage.
Shatter Spears
Holy · 3 sec cast
Inflicts Holy damage to all players. In addition, all remaining Spears of Light are Shattered.
Runic Brand
Holy · Instant · Lasts 30 sec
Odyn activates the runes around his chamber and begins generating energy. After 30 sec, Odyn reaches 100 energy and casts Unerring Blast.
Stormforged Spear
Nature · 1 sec cast
Inflicts Physical damage to the target. This damage is decreased the further the target is from Odyn. In addition, the spear discharges an arc of lightning that inflicts an additional Nature damage to all players.
Radiant Smite
Holy · Instant
Inflicts Holy damage to each player. Each player then triggers an Echo of Radiance.
Echo of Radiance
Holy · Instant
Inflicts Holy damage to all players of the target. Players with matching runes are immune to this damage.
Storm of Justice
Nature · Instant · Lasts 5 sec
Odyn marks each player. After 5 sec, lightning strikes each target, inflicting Nature damage to all players within 8 yards of an impact. In addition, a Raging Tempest is summoned.
Raging Tempest
Nature · Instant
Creates a vortex of electirc current that inflicts Nature damage and knocks players into the air.
Drops
Loot the dungeon journal lists for this encounter in Trial of Valor.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Odyn encounter in Trial of Valor.
In ages past, Odyn led the titan-forged armies against the Black Empire of the Old Gods. But for millennia he has been confined to the Halls of Valor by the curse of his bitter nemesis, Helya. Odyn seeks mortal champions to vanquish the ruler of Helheim and secure his freedom.
What Each Drop Is
The Odyn encounter lists 14 items in the dungeon journal, item level 50. Equip slots covered: Trinket, Waist, Chest, Hands, Legs, Back, Feet, Finger and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.
- Chains of the Valorous Trinket, item level 50, requires level 45. Bind on Pickup. Stats: Strength. A vendor pays 51 gold15 silver for it.
- Cinch of Light Waist (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Mastery and Haste. A vendor pays 29 gold58 silver for it.
- Favor of the Prime Designate Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 49 gold41 silver for it.
- Gleaming Val'kyr Cuirass Chest (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Versatility and Haste. A vendor pays 58 gold82 silver for it.
- Gloves of Issued Challenge Hands (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Mastery and Critical Strike. A vendor pays 29 gold47 silver for it.
- Goldrune Legplates Legs (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Critical Strike. A vendor pays 57 gold56 silver for it.
- Leggings of the Undaunted Legs (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 56 gold71 silver for it.
- Mantle of the Victorious Dead Back (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 43 gold40 silver for it.
- Radiant Soul Sabatons Feet (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Mastery. A vendor pays 42 gold61 silver for it.
- Ravens' Sight Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 47 gold21 silver for it.
- Ring of Ascended Glory Finger, item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Haste and Critical Strike. A vendor pays 36 gold45 silver for it.
- Robes of Celestial Adornment Chest (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Haste and Critical Strike. A vendor pays 58 gold62 silver for it.
- Sky-Valiant's Wristguards Wrist (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Versatility. A vendor pays 27 gold54 silver for it.
- Unforged Titansteel Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 46 gold67 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
7 achievements list a victory over Odyn among their criteria.