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Dusk Frights

Spell

Dusk Frights

Shadow

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Instant castVision Range (AOI)

The Grand Nullifier calls several frights to a void zone, fearing players of the impact for 5 sec.

Dusk Frights

Tooltip

The Grand Nullifier calls several frights to a void zone, fearing players of the impact for 5 sec.

How it works

Dusk Frights is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It applies the fleeing mechanic. Its area radius is 5 yards.

What it does

Dusk Frights is a Shadow spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it applies an aura with the fleeing mechanic in a 5 yard radius. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration5 sec
MechanicFleeing
Effect #1Apply Aura (6)
Aura type id 7
Mechanic: Fleeing
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 26
Mechanic: Fleeing
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dusk Frights appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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