Tooltip
Before dying, Flame Geysers cast Dying Flare, knocking back and inflicting 300 Fire damage to players. Damage is split between players struck. If no player is struck by Dying Flare, all players suffer 300 Fire damage.
How it works
Dying Flare is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 12 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. It applies the knockbacked mechanic. Its area radius is 12 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 300. Its area radius is 100 yards.
What it does
Dying Flare is a Fire spell with a 5 sec cast and no range (it targets the caster). When cast it deals Fire damage (base value 300) in a 12 yard radius, has a Knock Back effect with the knockbacked mechanic in a 12 yard radius and deals Fire damage (base value 300) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Effect #1 | School Damage (2) Value: 300 Radius: 12 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 100 Mechanic: Knockbacked Radius: 12 yards |
| Effect #3 | School Damage (2) Value: 300 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dying Flare appears in: 1 boss encounter.
Boss encounters
- Lord Incendius in Blackrock Depths
Journal section: Summon Flame Geyser > Flame Geyser
Encounter creatures: Flame Geyser, Lord IncendiusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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