Boss
Lord Incendius
Lord Incendius - Blackrock Depths
Lord Incendius is a boss encounter in Blackrock Depths.
Found In
Encounter Facts
In the game's encounter order for Blackrock Depths, Lord Incendius comes 3rd of 8, after Bael'Gar and before Golem Lord Argelmach.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Lord Incendius summons powerful Flame Geysers that will inflict deadly damage until they are brought under control. Even in defeat, a Flame Geyser casts Dying Flare which can hurl players off the bridge and inflict high damage. Lord Incendius will attempt to force players off the bridge with Scorching Wind. Tanks will need to work together to prevent Blowback from throwing them off the bridge. Flame Geysers that remain when Lord Incendius casts Scorching Wind may become extremely deadly.
Tanks
- Flame Geysers become more deadly the longer they are left alive. Each cast of Blaze becomes successively faster.
- When a Flame Geyser is defeated, players must split the damage caused by Dying Flare.
- Taunt Lord Incendius to prevent the other tank from being pushed off the bridge by Blowback.
- Be wary of being pushed off the bridge by Dying Flare or Scorching Wind.
Damage Dealers
- Flame Geysers become more deadly the longer they are left alive. Each cast of Blaze becomes successively faster.
- When a Flame Geyser is defeated, players must split the damage caused by Dying Flare.
- Be wary of being pushed off the bridge by Dying Flare or Scorching Wind.
Healers
- Consumptive Flames inflicts a short burst of high damage.
- Flame Geysers have the potential to inflict high damage to the entire raid until they are brought under control and defeated.
- It will be difficult to stop and cast during Scorching Wind.
- Be wary of being pushed off the bridge by Dying Flare or Scorching Wind.
Firewall
Spell details
Consumptive Flames
Spell details
Summon Flame Geyser
Spell detailsFlame Geyser
Blaze
Spell details
Dying Flare
Spell details
Scorching Wind
Spell details
Blowback
Spell detailsAbility Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Firewall
Fire · Instant
Lord Incendius sets fire to portions of the bridge every 8 sec, inflicting Fire damage to players in the area every 1 sec.
Consumptive Flames
Fire · 2 sec cast
Lord Incendius wreathes players in consumptive flames inflicting Fire damage every 1 sec for 12 sec.
Summon Flame Geyser
Fire · 2 sec cast
Lord Incendius hurls fire inflicting Fire damage to players in the area and summoning a Flame Geyser.
Blaze
Fire · 7 sec cast
Flame Geysers cast Blaze inflicting Fire damage to all players. Successive casts of Blaze gain 15% haste.
Dying Flare
Fire · 5 sec cast
Before dying, Flame Geysers cast Dying Flare, knocking back and inflicting Fire damage to players. Damage is split between players struck. If no player is struck by Dying Flare, all players suffer Fire damage.
Scorching Wind
Fire · 2 sec cast · Lasts 20 sec
Lord Incendius creates a powerful scorching wind, inflicting Fire damage every 1 sec and pushing all players towards the edge of the bridge for 20 sec.
Blowback
Fire · Instant · Lasts 20 sec
Lord Incendius amplifies the force of scorching wind against his current target and inflicts Fire damage every 1 sec. Taunting Lord Incendius forces him to switch targets.
Drops
Loot the dungeon journal lists for this encounter in Blackrock Depths.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Lord Incendius encounter in Blackrock Depths.
Baron Geddon taught Incendius to harness his destructive powers, but the baron never expected his protege to grow so lethally efficient. Increasingly wary that Incendius might usurp him, Geddon sent the blazing elemental out of the Molten Core to guard the Dark Iron dwarves' fabled Black Anvil.
What Each Drop Is
The Lord Incendius encounter lists 7 items in the dungeon journal, item level 584. Equip slots covered: Wrist, One-Hand, Back and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Cinderhide Armsplints Wrist (Leather), item level 584, requires level 22. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 48 gold82 silver for it.
- Emberplate Armguards Wrist (Plate), item level 584, requires level 22. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 49 gold36 silver for it.
- Flame-Tempered Skinner One-Hand (One-Handed Axe), item level 584, requires level 20. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Versatility. A vendor pays 142 gold36 silver for it.
- Flamekeeper's Fire Blanket Back (Cloth), item level 584, requires level 22. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 75 gold67 silver for it.
- Flamelord's Emberstaff Two-Hand (Staff), item level 584, requires level 22. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Haste. A vendor pays 179 gold87 silver for it.
- Flameweave Cuffs Wrist (Cloth), item level 584, requires level 22. Bind on Pickup. Stats: Intellect, Stamina, Haste and Versatility. A vendor pays 49 gold18 silver for it.
- Pyremail Wristguards Wrist (Mail), item level 584, requires level 22. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 49 gold for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
1 achievement list a victory over Lord Incendius among its criteria.