Tooltip
Roots all enemies for 4 sec and deals 6 Nature damage.
How it works
Earthgrab is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is School Damage (effect type 2). Its base value is 6. Its area radius is 8 yards.
What it does
Earthgrab is a Nature spell with an instant cast, a range of 30 yards and effects that last 4 sec. When cast it applies an aura in an 8 yard radius and deals Nature damage (base value 6) in an 8 yard radius. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 26 Radius: 8 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | School Damage (2) Value: 6 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthgrab appears in: 1 spell that casts it.
Spells that cast it
- Earthgrab TotemTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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