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Earthquake

Spell

Earthquake

Physical

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4 secMedium Range

The ground shakes, dealing Physical damage and knocking down nearby enemies.

Earthquake

Tooltip

The ground shakes, dealing Physical damage and knocking down nearby enemies.

How it works

Earthquake is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 25 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 500. Its area radius is 20 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.

What it does

Earthquake is a Physical spell with a 4 sec cast, a range of 30 yards and effects that last 2 sec. When cast it deals Physical damage (base value 500) in a 20 yard radius and applies an aura in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast time4 sec
Duration2 sec
Effect #1Dummy (3)
Radius: 25 yards
Effect #2School Damage (2)
Value: 500
Radius: 20 yards
Effect #3Apply Aura (6)
Aura type id 12
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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