How it works
Earthquake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9.4959. Its area radius is 20 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 20 yards.
What it does
Earthquake is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 9.4959) in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 9.4959 Radius: 20 yards |
| Effect #2 | Effect 77 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthquake appears in: 1 spell that casts it.
Spells that cast it
- EarthquakeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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