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Earthquake

Spell

Earthquake

Physical

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Instant castSelf Only

Physical spell.

Earthquake

How it works

Earthquake is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 9.4959. Its area radius is 20 yards.
  2. Effect 2 is effect type 77, which the datamine does not name. Its area radius is 20 yards.

What it does

Earthquake is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 9.4959) in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 9.4959
Radius: 20 yards
Effect #2Effect 77
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Earthquake appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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