Tooltip
The defeated combatant unleashes its remaining energy in an electrical storm, inflicting 3 Nature damage to all players every 2 sec and increasing their Nature damage taken by 20%. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Electrical Storm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20. Its area radius is 100 yards.
What it does
Electrical Storm is a Nature spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it deals Nature damage (base value 3) in a 100 yard radius and applies an aura in a 100 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 3 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 20 Misc value: 8 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Electrical Storm appears in: 2 spells that cast it.
Spells that cast it
- Electrical Storm (record #1216443)Triggers this spell
- Electrical Storm (record #1225207)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Electrical Storm at Wowhead (opens Wowhead in a new tab)