Tooltip
An electrical storm surrounds the target, harming any allies of the target who are outside the eye of the storm. Damage increases over time.
How it works
Its aura procs every time its trigger condition is met.
Electrical Storm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 9.0566. Its area radius is 150 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec. It triggers Storm Arc.
What it does
Electrical Storm is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Nature damage (base value 9.0566) in a 150 yard radius and applies an aura every 8 sec. It also casts Storm Arc. It stacks up to 50 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 50 |
| Effect #1 | School Damage (2) Value: 9.0566 Radius: 150 yards |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 8 sec Trigger spell: Storm Arc |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.