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Electrocute

Spell

Electrocute

Nature

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Instant castSelf Only

You have a 12% chance whenever your Maelstrom Weapon effect occurs to Electrocute all nearby enemies for Nature damage.

Electrocute

Tooltip

You have a 12% chance whenever your Maelstrom Weapon effect occurs to Electrocute all nearby enemies for Nature damage.

How it works

  1. Effect 1 is School Damage (effect type 2). Its area radius is 10 yards.

What it does

Electrocute is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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