Spell
Electrocute
Nature
When you successfully Purge a beneficial effect, the enemy suffers (1134% of Spell Power) Nature damage over 3 sec.
Tooltip
When you successfully Purge a beneficial effect, the enemy suffers (1134% of Spell Power) Nature damage over 3 sec.
How it works
Its dispel type is client id 1.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 3.78 times spell power. It ticks every 1 sec, 3 times over the full 3 sec.
What it does
Electrocute is a Nature spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Spell power coefficient: 3.78 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 1.89 to 3.78 (patch 12.1.5)
Comments
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