Skip to content
Electrocute

Spell

Electrocute

Nature

Advertisement

Instant cast2 sec cooldownMedium Range

Electrocutes a random enemy for 5.39653 Nature damage.

Electrocute

Tooltip

Electrocutes a random enemy for 5.39653 Nature damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3). Its area radius is 40 yards. It triggers Electrocute.

What it does

Electrocute is a Nature spell with an instant cast, a range of 30 yards and a 2 sec cooldown. It also casts Electrocute (record #267278).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Cooldown2 sec
Global cooldownNone
Effect #1Dummy (3)
Radius: 40 yards
Trigger spell: Electrocute

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Electrocute appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Electrocute at Wowhead (opens Wowhead in a new tab)