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Emerald Winds

Spell

Emerald Winds

Physical

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Instant castSelf Only

Push off the ground and catch a gust of wind.

Emerald Winds

Tooltip

Push off the ground and catch a gust of wind. Can only be used in Broken Isles.

How it works

Emerald Winds is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 150.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Emerald Winds.

What it does

Emerald Winds is a spell with an instant cast, no range (it targets the caster) and effects that last 1 sec. When cast it has a Knock Back effect and applies an aura every 1 sec. It also casts Emerald Winds (record #221631).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 sec
Effect #1Knock Back (98)
Value: 150
Misc value: -50
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Emerald Winds

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Used by

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Comments

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