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Entangling Roots

Spell

Entangling Roots

Nature

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Adventurer

1.7 sec15 sec cooldownMedium-Long

Roots the target in place for 30 sec.

Entangling Roots

Tooltip

Roots the target in place for 30 sec. Damage may cancel the effect.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Entangling Roots is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 455.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 1.5 times spell power. It ticks every 2 sec, 15 times over the full 30 sec.

What it does

Entangling Roots is a Nature spell with a 1.7 sec cast, a range of 35 yards, a 15 sec cooldown and effects that last 30 sec. When cast it applies an aura and applies an aura every 2 sec. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range35 yards (Medium-Long)
Cast time1.7 sec
Cooldown15 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
MechanicRooted
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 455
Effect #2Apply Aura (6)
Aura type id 3
Spell power coefficient: 1.5
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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