Tooltip
The creature roots all players for 8 sec.
While rooted, players suffer 30 Nature damage every 2 sec.
How it works
Its dispel type is client id 1.
Entangling Roots is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. Its area radius is 40 yards. It ticks every 2 sec, 4 times over the full 8 sec (120 base in total).
What it does
Entangling Roots is a Nature spell with a 3 sec cast, a range of 40 yards and effects that last 8 sec. When cast it applies an aura in a 40 yard radius and applies an aura in a 40 yard radius every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 3 sec |
| Duration | 8 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 26 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 30 Radius: 40 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.