Tooltip
Inflicts 15 Shadow damage to players.
How it works
Erupting Darkness is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 45 yards.
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 45 yards. It triggers Corrupted Blood.
What it does
Erupting Darkness is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 15) in a 45 yard radius. It also casts Corrupted Blood.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 15 Radius: 45 yards |
| Effect #2 | Effect 140 Radius: 45 yards Trigger spell: Corrupted Blood |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Erupting Darkness appears in: 1 boss encounter.
Boss encounters
- Zul, Reborn in Uldir
Journal section: Stage One: The Forces of Blood > Pool of Darkness; Stage Two: Zul, Awakened > Pool of Darkness
Encounter creatures: Bloodthirsty Crawg, Zul, Nazmani Bloodhexer, Nazmani CrusherRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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