How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 20 yards.
What it does
Eruption is a Fire spell with a 2.5 sec cast, a range of 20 yards and a 4 sec cooldown. When cast it deals Fire damage (base value 35) in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2.5 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 35 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.