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Evil Eyes

Spell

Evil Eyes

Physical

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Instant castSelf Only

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

Evil Eyes

Tooltip

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.6 sec, 8 times over the full 5 sec. It triggers Evil Eyes.

What it does

Evil Eyes is a spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura every 0.6 sec. It also casts Evil Eyes (record #1292752).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 0.6 sec
Trigger spell: Evil Eyes

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Evil Eyes appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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