Tooltip
The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.6 sec, 8 times over the full 5 sec. It triggers Evil Eyes.
What it does
Evil Eyes is a spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura every 0.6 sec. It also casts Evil Eyes (record #1292752).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.6 sec Trigger spell: Evil Eyes |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Evil Eyes appears in: 1 boss encounter.
Boss encounters
- The Lost Explorers in The Venomous Abyss
Journal section: Mor'zahi
Encounter creatures: First Mate Nama, Trader Gebbo, Scrollsage Iku, Mor'zahiRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Tick period changed from 500 to 625 (patch 12.1.0)
- First appeared in the game data (patch 12.1.0)
Comments
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