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Evil Eyes

Spell

Evil Eyes

Physical

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Instant castThree Hundred Yards

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

Evil Eyes

Tooltip

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

How it works

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 300 yards. It triggers Evil Eyes.

What it does

Evil Eyes is a spell with an instant cast and a range of 300 yards. When cast it launches a missile in a 300 yard radius. It also casts Evil Eyes (record #1292764).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 300 yards
Trigger spell: Evil Eyes

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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