Skip to content
Evil Eyes

Spell

Evil Eyes

Shadow

Advertisement

Instant castThree Hundred Yards

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

Evil Eyes

Tooltip

The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 3 yards.

What it does

Evil Eyes is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 50) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 50
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Evil Eyes appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Evil Eyes at Wowhead (opens Wowhead in a new tab)