Tooltip
The statues within the chamber project spirit flames at players, inflicting 50 Shadow damage to players within 3 yds of the impact locations.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 3 yards.
What it does
Evil Eyes is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 50) in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 50 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Evil Eyes appears in: 1 spell that casts it.
Spells that cast it
- Evil EyesTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Evil Eyes at Wowhead (opens Wowhead in a new tab)