Tooltip
Successful attacks on the pyrotechnics spark excitement, increasing movement speed by 10% and haste by 2% for 10 sec. This effect
How it works
Its aura procs every time its trigger condition is met.
Excitement is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 405. Its base value is 2.
What it does
Excitement is a spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 31 Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 405 Value: 2 Misc value: 917504 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Excitement appears in: 1 boss encounter.
Boss encounters
- Rik Reverb in Liberation of Undermine
Journal section: Stage One: Party Starter > Sparkblast Ignition
Encounter creatures: Amplifier, Rik ReverbRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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