Boss
Rik Reverb
Rik Reverb - Liberation of Undermine
Rik Reverb is a boss encounter in Liberation of Undermine.
Found In
Encounter Facts
In the game's encounter order for Liberation of Undermine, Rik Reverb comes 3rd of 8, after Flarendo the Furious and before Stix Bunkjunker.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Undermine
Liberation of Undermine entranceThe Liberation of Undermine entrance is in Undermine, at 42.1, 50.4 on the Undermine map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Rik Reverb places entrancing amplifiers around the yard during Amplification. Upon reaching full power, the amplifiers go Haywire. Upon reaching 100 energy, Rik unleashes Blaring Drops from his sonic resonator and causes each amplifier to Blowout.
Tanks
- Rik Resonates additional power to nearby amplifiers.
- Sonic Blast inflicts Sonic damage in a frontal cone and applies Tinnitus. Sonic damage cannot be blocked or reduced by Armor.
- Amplifier Blowouts knock players into the air as Rik generates deadly Blaring Drops.
Damage Dealers
- Activating amplifiers drains their energy but applies Lingering Voltage.
- Rik gains a nullifying Sound Cloud in Stage Two.
- Amplifier Blowouts knock players into the air as Rik generates deadly Blaring Drops.
Healers
- Activating amplifiers drains their energy but applies Lingering Voltage.
- Faulty Zap inflicts damage to nearby players.
- Amplifier Blowouts knock players into the air as Rik generates deadly Blaring Drops.
Stage One: Party Starter
Amplification!
Spell detailsAmplifier
The amplifier gains power over time.
Echoing Chant
Spell details
Resonant Echoes
Spell detailsIn Mythic difficulty, players hit by Resonant Echoes while already under its effect become entranced.
Sound Cannon
Spell detailsIn Mythic difficulty, Sound Cannon damage is split evenly among players in its path. Players become entranced if the target is brought below 75%.
Entranced
Spell details
Faulty Zap
Spell detailsIn Mythic difficulty, Faulty Zap causes a Static Jolt when afflicted players collide.
Static Jolt
Spell details
Sparkblast Ignition
Spell details
Grand Finale
Spell details
Excitement
Spell details
Resonance
Spell details
Sonic Blast
Spell details
Tinnitus
Spell detailsStage Two: Hype Hustle!
Rik encases himself in a barrier of sound as he overloads his amplifiers.
Ability Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Timed Release Audio Propagator
Physical · 4.5 sec cast
Rik deploys a sonic amplifier beneath his machine as his drones deploy amplifiers nearby. Each amplifier inflicts Physical damage to players of its impact location, knocking them away and stunning for 3 sec.
Feedback Nullifier
Physical · Instant
A sonic barrier protects the amplifier from losing power or suffering from
Lingering Voltage
Nature · Instant · Lasts 45 sec
The amplifier loses power when activated by a player, inflicting Nature damage to them every 1 sec.
Resonant Echoes
Physical · Instant · Lasts 6 sec
An echoing wave of sound overwhelms players in its path inflicting Sonic damage every 0.5 sec for 6 sec. This effect stacks.
Entranced
Physical · Instant · Lasts 1 min
Allured by the sound of Rik's sweet voice, the target is lured towards him, unable to take any actions for 1 min. Dealing sufficient damage to the charmed target will break them free of the effect.
Noise Pollution
Physical · Instant
Rik's reverberating Amplifiers produce a low hum that inflicts Sonic damage to all players every 2 sec. Each active Amplifier increases the damage of Noise Pollution by 25%.
Haywire
Physical · Instant
Upon reaching full power the amplifier goes haywire, inflicting Sonic damage to all players every 1 sec and expelling additional.
Echoing Chant
Physical · 3.5 sec cast
Rik rally-chants about Chrome-King Gallywix causing to burst out from all amplifiers in random directions.
Sound Cannon
Physical · 5 sec cast · Lasts 0.1 sec
Rik tracks a target before blasting noise from his sonic resonator in their direction, inflicting Sonic damage to players in front of his machine.
Faulty Zap
Nature · Instant
Rik's machine short circuits sending a jolt of electricity through several players, inflicting Nature damage. The electricity lingers in them for 9 sec, inflicting Nature damage to players every 1.5 sec and increasing the target's Nature damage taken by 75% for 9 sec.
Static Jolt
Nature · Instant
A burst of electricity erupts from colliding players if both are afflicted, inflicting Nature damage to all players. This disruptive jolt removes from amplifiers within 8 yards.
Sparkblast Ignition
Physical · Instant
Rik's stagehands toss pyrotechnics into the yard that inflict Fire damage to players of the impact location. Pyrotechnics scatter burning sparks that inflict Fire damage to players of the impact locations. Pyrotechnics provide when attacked.
Grand Finale
Fire · Instant · Lasts 15 sec
The pyrotechnic explodes after 15 sec inflicting Fire damage to all players every 1 sec for 15 sec. This effect stacks.
Excitement
Physical · Instant · Lasts 10 sec
Successful attacks on the pyrotechnics spark excitement, increasing movement speed by 10% and haste by 2% for 10 sec.
Resonance
Physical · Instant
Rik boosts the power generation of amplifiers within 15 yards, causing them to gain additional power.
Sonic Blast
Physical · Instant
Rik's melee attacks inflict Sonic damage to players in a frontal cone and apply.
Tinnitus
Physical · Instant · Lasts 10 sec
Rik's s increase the target's Sonic damage taken by 100% for 10 sec. This effect stacks.
Blowout!
Physical · Instant
Amplifiers blow out from the force of the sound, knocking players up into the air, inflicting Physical damage and granting them immunity to.
Sound Cloud
Physical · Instant · Lasts 36 sec
A nullifying bubble protects Rik Reverb and his flying sonic resonator from harm, reducing damage taken by 99% for 36 sec.
Blaring Drop
Physical · Instant · Lasts 3 sec
Rik's sonic resonator drops down out of the air, unleashing a ring of sonic demise inflicting Sonic damage to targets in its wake every 0.5 sec for 3 sec.
Drops
Loot the dungeon journal lists for this encounter in Liberation of Undermine.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Rik Reverb encounter in Liberation of Undermine.
Rik Reverb loves the boom of an explosion, the crackle of a firework and most importantly, the sound of his own voice. From his flying sonic resonator, Rik serves as Gallywix's partying promoter by enthralling the citizens of Undermine with addictive and deadly goblin beats.
What Each Drop Is
The Rik Reverb encounter lists 14 items in the dungeon journal, item level 623. Equip slots covered: Shield, Wrist, One-Hand, Trinket, Feet, Waist and Neck. 1 of them can be traded and 13 bind when picked up.
- Dreadful Polished Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Death Knight, Warlock and Demon Hunter. Use: Polished Gallybux.
- Frontman's Wondrous Wall Shield, item level 623, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Critical Strike, Versatility and Intellect. Tooltip: “It's gonna be the one that saves you.” A vendor pays 91 gold75 silver for it.
- Killer Queen's Wristflickers Wrist (Leather), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 51 gold19 silver for it.
- Mystic Polished Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Hunter, Mage and Druid. Use: Polished Gallybux.
- Pyrotechnic Needle-Dropper One-Hand (Dagger), item level 623, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Mastery and Versatility. A vendor pays 139 gold5 silver for it.
- Remixed Ignition Saber One-Hand (One-Handed Sword), item level 623, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 137 gold98 silver for it.
- Reverb Radio Trinket, item level 623, requires level 80. Bind on Pickup. Stats: Agility or Strength or Intellect. Tooltip: “Rik & Roll, baby!” A vendor pays 83 gold78 silver for it.
- Rik's Walkin' Boots Feet (Plate), item level 623, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. Tooltip: “It's what they're made for.” A vendor pays 77 gold60 silver for it.
- Sash of the Fierce Diva Waist (Mail), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 50 gold46 silver for it.
- Semi-Charmed Amulet Neck, item level 623, requires level 80. Bind on Pickup. Stats: Stamina, Haste and Critical Strike. Tooltip: “To get you through this.” A vendor pays 41 gold22 silver for it.
- Underparty Admission Bracelet Wrist (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Haste. A vendor pays 52 gold69 silver for it.
- Venerated Polished Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Paladin, Priest and Shaman. Use: Polished Gallybux.
- Zenith Polished Gallybux Miscellaneous, item level 623, requires level 80. Bind on Pickup. Usable by Warrior, Rogue, Monk and Evoker. Use: Polished Gallybux.
- Pattern: Duskthread Lining Recipe, item level 1. Tooltip: “Teaches you how to craft Duskthread Lining.” A vendor pays 5 gold for it. Lowest listed price right now: 7 gold51 silver across 41 US realms. Use: Learning. Effect: Duskthread Lining.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
7 achievements list a victory over Rik Reverb among their criteria.