How it works
Exit (DNT) is built from 2 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. It triggers Ride AMMOD.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Telaamon Duel.
What it does
Exit (DNT) is a spell with an instant cast and an unlimited range. It also casts Ride AMMOD and Telaamon Duel.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Effect 203 Trigger spell: Ride AMMOD |
| Effect #2 | Effect 203 Trigger spell: Telaamon Duel |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.