Skip to content
Exit (DNT)

Spell

Exit (DNT)

Physical

Advertisement

Instant castSelf Only

Physical spell.

Exit (DNT)

How it works

Exit (DNT) is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 203, which the datamine does not name. It triggers Ride AMMOD.
  2. Effect 2 is Teleport (effect type 252).
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Telaamon Duel.

What it does

Exit (DNT) is a spell with an instant cast and no range (it targets the caster). When cast it has a Teleport effect. It also casts Ride AMMOD and Telaamon Duel.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 203
Trigger spell: Ride AMMOD
Effect #2Teleport (252)
Effect #3Effect 203
Trigger spell: Telaamon Duel

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Exit (DNT) appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Exit (DNT) at Wowhead (opens Wowhead in a new tab)