Tooltip
The statue shatters, inflicting Physical damage to nearby allies.
How it works
Explode is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 500. Its area radius is 7 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
What it does
Explode is a Physical spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals a percentage of weapon damage (base value 500) in a 7 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Weapon % Damage (31) Value: 500 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 56 Misc value: 66699, 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.