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Explode

Spell

Explode

Physical

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Instant castSelf Only

The statue shatters, inflicting Physical damage to nearby allies.

Explode

Tooltip

The statue shatters, inflicting Physical damage to nearby allies.

How it works

Explode is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 500. Its area radius is 7 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56.

What it does

Explode is a Physical spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals a percentage of weapon damage (base value 500) in a 7 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Weapon % Damage (31)
Value: 500
Radius: 7 yards
Effect #2Apply Aura (6)
Aura type id 56
Misc value: 66699, 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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