Tooltip
Explodes, inflicting 40.9756 Fire damage to all players.
How it works
Explode is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40.9756. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
What it does
Explode is a Fire spell with a 9 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Fire damage (base value 40.9756) in a 300 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 9 sec |
| Duration | Infinite |
| Effect #1 | School Damage (2) Value: 40.9756 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 56 Misc value: 15214, 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Explode appears in: 1 boss encounter.
Boss encounters
- The Council of Tribes in Kings' Rest
Journal section: Zanazal the Wise > Call of the Elements > Explosive Totem
Encounter creatures: Kula the Butcher, Aka'ali the Conqueror, Zanazal the Wise
The journal lists this ability for some difficulties only.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Spell data: Cast time updated (patch 12.1.0)
Comments
Read player comments on Explode at Wowhead (opens Wowhead in a new tab)