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Explode

Spell

Explode

Fire

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9 secSelf Only

Explodes, inflicting 40.9756 Fire damage to all players.

Explode

Tooltip

Explodes, inflicting 40.9756 Fire damage to all players.

How it works

Explode is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 40.9756. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56.

What it does

Explode is a Fire spell with a 9 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Fire damage (base value 40.9756) in a 300 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time9 sec
DurationInfinite
Effect #1School Damage (2)
Value: 40.9756
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 56
Misc value: 15214, 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Explode appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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