Tooltip
Explodes, causing damage to enemies within 10 yards.
How it works
Explode is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5.3589. Its area radius is 10 yards.
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 200.
What it does
Explode is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 5.3589) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 5.3589 Radius: 10 yards |
| Effect #2 | Effect 165 Value: 200 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.