Tooltip
Strike enemies within 10 yards where they are the weakest, inflicting 447.805 Physical damage and increasing Physical damage taken by 50% for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Exploit Weakness is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 447.805. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. Its area radius is 10 yards.
What it does
Exploit Weakness is a Physical spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Physical damage (base value 447.805) in a 10 yard radius and applies an aura in a 10 yard radius. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Value: 447.805 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 50 Misc value: 1 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Exploit Weakness appears in: 1 boss encounter.
Boss encounters
- Antoran High Command in Antorus, the Burning Throne
Journal section: Out of Pod
Encounter creatures: Admiral Svirax, Chief Engineer Ishkar, General ErodusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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