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Exposed Core

Spell

Exposed Core

HolyNatureShadowArcane

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5 sec15 sec cooldownThree Hundred Yards

The Vigilant Guardian exposes its core to cool down.

Exposed Core

Tooltip

The Vigilant Guardian exposes its core to cool down. All players suffer 150 Cosmic damage every 1 sec. for 10 sec.
Once complete, the Vigilant Guardian starts operating at Optimal Core Temperature.

How it works

Each cast of Exposed Core costs 100 Energy. It does not trigger the global cooldown, so it can be used between other casts.

Exposed Core is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 30 per tick. It ticks every 1 sec, 10 times over the full 10 sec (300 base in total). It triggers Exposed Core.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30. Its area radius is 300 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.

What it does

Exposed Core is a Holy, Nature, Shadow and Arcane spell with a 5 sec cast, a range of 300 yards, a 15 sec cooldown and effects that last 10 sec. When cast it applies an aura every 1 sec, applies an aura in a 300 yard radius and applies an aura. It also casts Exposed Core (record #360409).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Cost100 Energy
Range300 yards (Three Hundred Yards)
Cast time5 sec
Cooldown15 sec
Global cooldownNone
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 30
Period: every 1 sec
Trigger spell: Exposed Core
Effect #2Apply Aura (6)
Aura type id 4
Value: 30
Radius: 300 yards
Effect #3Apply Aura (6)
Aura type id 4
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Exposed Core appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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