Spell
Feral Spirit
Nature
Casting Sundering summons 1 Fire Feral Spirits and Doom Winds summons 1 Nature Feral Spirits by your side for 8 sec.
Tooltip
Casting Sundering summons 1 Fire Feral Spirits and Doom Winds summons 1 Nature Feral Spirits by your side for 8 sec.
An Elemental Spirit Raptor infused with Fire or Nature magic, granting the summoner with 5% increased Fire or Nature damage and 5% Physical damage for 8 sec.
How it works
- Effect 1 is Summon (effect type 28). Its base value is 1.
What it does
Feral Spirit is a Nature spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Summon (28) Value: 1 Misc value: 233037, 1161 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Feral Spirit appears in: 1 spell that casts it.
Spells that cast it
- Feral SpiritTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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