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Fireball

Spell

Fireball

Fire

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2 secVision Range (AOI)

Throws a fiery ball that causes Fire damage.

Fireball

Tooltip

Throws a fiery ball that causes Fire damage. The victim is afflicted with Rising Flames.

How it works

Fireball is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 40.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Rising Flames.

What it does

Fireball is a Fire spell with a 2 sec cast and a range of 100 yards. When cast it deals a percentage of weapon damage (base value 40) and launches a missile. It also casts Rising Flames.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast time2 sec
Effect #1Weapon % Damage (31)
Value: 40
Effect #2Trigger Missile (32)
Trigger spell: Rising Flames

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fireball appears in: 2 boss encounters and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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