Tooltip
Depositing a Flame Token and a Bomb Token calls forth multiple Fiery Dynamite Booty bots, which have 100% increased health and 30% reduced movement speed. These detonate with a.
How it works
Reward: Flame and Bomb is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
What it does
Reward: Flame and Bomb is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 133 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 30 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Reward: Flame and Bomb appears in: 1 boss encounter.
Boss encounters
- The One-Armed Bandit in Liberation of Undermine
Journal section: Stage One: That's RNG, Baby! > Spin To Win! > Fabulous Prizes
Encounter creatures: Reel Assistant, One-Armed BanditRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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