How it works
Flying Kick is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41). Its base value is 1.
- Effect 2 is Trigger Spell (effect type 64). It triggers Flying Kick.
- Effect 3 is Dummy (effect type 3).
What it does
Flying Kick is a spell with an instant cast and a range of 30 yards. When cast it makes the caster jump to the target. It also casts Flying Kick (record #110647).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | Jump (41) Value: 1 |
| Effect #2 | Trigger Spell (64) Trigger spell: Flying Kick |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.